Wind Breaker

[A] Wind Breaker
Description:

A light halberd created in the depths of a hurricane.

Considered one of the 6 Ancient Artifacts.

Known for its agility and swiftness.

Contains the elemental power of Air.

LMB- 1 Click:

 * The user jumps forward into the air and delivers 3 quick jabs, dealing 2% Air Damage each jab. Chance to miss
 * Deals 2% Air Damage 3 times
 * Chance to miss

LMB- 2 Clicks:

 * The user jumps forward into the air and delivers 3 quick jabs, dealing 2% Air Damage each jab. The user then stabs the ground, dealing 5% Air Damage. Chance to miss.
 * Deals 2% Air Damage 3 times
 * Deals 5% Air Damage
 * Chance to miss

LMB- 3 Clicks:

 * The user jumps forward into the air and delivers 3 quick jabs, dealing 2% Air Damage each jab. The user then stabs the ground, dealing 5% Air Damage. The user then unleashes an uppercut that launches the enemy in the air, dealing 3% Air Damage. Chance to miss.
 * Deals 2% Air Damage 3 times
 * Deals 5% Air Damage
 * Deals 3% Air Damage
 * Chance to miss

LMB- 4 Clicks:

 * The user jumps forward into the air and delivers 3 quick jabs, dealing 2% Air Damage each jab. The user then stabs the ground, dealing 5% Air Damage. The user then unleashes an uppercut that launches the enemy in the air, dealing 3% Air Damage. The user then slashes quickly 5 times (fake attacks, all attacks land on the final slash), dealing 1% Air Damage each hit. Chance to miss.
 * Deals 2% Air Damage 3 times
 * Deals 5% Air Damage
 * Deals 3% Air Damage
 * Deals 1% Air Damage 5 times
 * Chance to miss

LMB- 5 Clicks:

 * The user jumps forward into the air and delivers 3 quick jabs, dealing 2% Air Damage each jab. The user then stabs the ground, dealing 5% Air Damage. The user then unleashes an uppercut that launches the enemy in the air, dealing 3% Air Damage. The user then slashes quickly 5 times (fake attacks, all attacks land on the final slash), dealing 1% Air Damage each hit. The user then spins their axe, dealing 1% Air Damage 10 times. Chance to miss.
 * Deals 2% Air Damage 3 times
 * Deals 5% Air Damage
 * Deals 3% Air Damage
 * Deals 1% Air Damage 5 times
 * Deals 1% Air Damage 10 times
 * Chance to miss

LMB- 6 Clicks (Full Combo):

 * The user jumps forward into the air and delivers 3 quick jabs, dealing 2% Air Damage each jab. The user then stabs the ground, dealing 5% Air Damage. The user then unleashes an uppercut that launches the enemy in the air, dealing 3% Air Damage. The user then slashes quickly 5 times (fake attacks, all attacks land on the final slash), dealing 1% Air Damage each hit. The user then spins their axe, dealing 1% Air Damage 10 times. The user then clones themselves and dashes towards the enemy, stabbing the enemy 4 times at once, dealing 5% Air Damage each hit. Chance to miss.
 * Deals 2% Air Damage 3 times
 * Deals 5% Air Damage
 * Deals 3% Air Damage
 * Deals 1% Air Damage 5 times
 * Deals 1% Air Damage 10 times
 * Deals 5% Air Damage 4 times.
 * Chance to miss

T- “World Crushing Axe”: [10 Second CD]

 * The user enlarges their axe significantly. The user then leaps into the air, and smashes it on the ground, dealing 250% Air Damage to all enemies in front of the user and Inflicts Shatter Thorn for 20 seconds.
 * Deals 250% Air Damage
 * Inflicts Shatter Thorn for 20 seconds

Y- “The Final Blow!!”: [25 Second CD]

 * The user leaps into the air and selects the area of impact. The user then quickly dashes to the spot, dealing 50% Air Damage to nearby enemies and inflicts Paralysis for 5 seconds, and then unleashes a devastating uppercut, dealing 500% Air Damage 5 times to a random nearby enemy and inflicts Purification and Shatter Thorn.
 * Deals 500% Air Damage 5 times to a random nearby enemy
 * Inflicts Purification for 20 seconds
 * Inflicts Shatter Thorn for 20 seconds

B- “You can’t even touch me!!” [10 Second CD]

 * The user spins their axe rapidly, so rapidly that it deflects all attacks back in a random direction for 5 seconds.
 * Deflects all incoming attacks in a random direction for 5 seconds

[Passive]- Triple Pain:

 * All damage will be dealt will be 3x the normal amount of the original output for 5 attacks. (Ex. 100% Air Damage 5 times will now be 100% Air Damage 15 times) (Can be unlocked when the user is equipping an Air Magic type that is in awakening form, which will also awaken the weapon)